An In-depth Look At Ray Tracing On Deliver Us The Moon

As previously announced, Deliver Us The Moon is getting upgrades for the PlayStation 5 and the Xbox Series X/S. The game originally launched on September 28, 2018, and is playable via backwards compatibility. The upgrade was confirmed by the publisher Wired Productions and it is also free to those who own the game. If you don’t own the game you can either purchase it physically for PlayStation 5 via their store. The upgraded digital release can be purchased on the PlayStation or Xbox stores. The price at present is £19.99/$24.99. The trailer to promote the upgraded version of this title was short. We know ray tracing is part of the upgrade. Is there a benefit to the addition of ray tracing to Deliver Us The Moon?

They mentioned it as the first point in the upgrade features. As a result, we see they claim the upgrade is “fully remastered in 4K with ray-traced shadows and reflections”. This as well as faster loading times, and support for the DualSense controller. Although the highlight of all of the upgrades is the ray-traced/RTX support, how will that look? For example Watch Dogs Legion has it implemented. Also, the Spider-Man titles native on PlayStation 5 include this feature. So, looking at Deliver Us The Moon, will we see any improvements?

Deliver Us The Moon And Ray Tracing

Thankfully we can have a glimpse of what we may expect in the upgrades. Of course, it’s just been advertised that this is coming to the newer generation of consoles. Many may not realize the PC release now has RTX in the game and you can also toggle it on and off just by going to the advanced settings. Also, you will need a graphics card that supports the feature. And since I have the game via Steam with RTX enabled card, I decided to go through a small section of the game. So what we have here is the game running on Epic settings visually such as textures and the RTX section has 4 options off, medium, high and Epic.

However, the main changes are seen from medium to epic. Here are some examples of what the console upgrades could offer. Realistically they should be able to replicate the comparisons I did. For example, look at how they handled the RTX in Control, there is no reason Deliver us the Moon can’t match the PC release.

The Comparisons

Here are some screens to compare with the left side RTX off. The right side is RTX on

Deliver us the Moon RTX Off vs On

Subtle reflective details show lighting behind. Sometimes it’s the smaller details that are so striking when pointed out but easy to miss.

Deliver us the Moon RTX Off vs On

We see the solar panel features the main change with ray-traced reflections added. The background is more defined in with RTX turned on.

Deliver us the Moon RTX Off vs On

The shadows are improved and more defined here.

Deliver us the Moon RTX Off vs On

Slightly harder to spot. The main area of change is on the left-hand side where light is shining.

Deliver us the Moon RTX Off vs On

One of the more evident changes. And this is an example where RTX turned on makes a reflective surface more striking

Deliver us the Moon RTX Off vs On

Again the reflective aspect changed with RTX turned on

Deliver us the Moon RTX Off vs On

A more realistic environment once again.

Deliver us the Moon RTX Off vs On

RTX on can change the quality. We get so much more detail to the image.

Deliver us the Moon RTX Off vs On

We can now have more realistic lighting which reflects off surfaces such as windows more accurately.

Deliver us the Moon RTX Off vs On

Another striking change. Now the lighting is now implemented more accurately with RTX on.

Deliver us the Moon RTX Off vs On

Another example of how light is portrayed more accurately on reflective surfaces.

Deliver us the Moon RTX Off vs On

Better detail in the shadows along with a better representation of light in the room, including the window.

Deliver us the Moon RTX Off vs On

Character reflection is now more accurately represented. So the lighting is more realistic. Also, we see the edges of shadows are no longer blurred.

To Summarise

Yes, we can find gameplay comparison videos but with these, you can look and compare more freely and the point of view is the same (For the PC Version). I found the side-by-side videos didn’t always match each other timing-wise. With these, you can look more closely at the details as sometimes the changes with ray tracing turned on are really small as we can see in the above shots. However, these may differ slightly from the console upgrade due in May. So, what are your thoughts, do you think the upgrade was worth the time and if so, would you want to play it through again? Or will you just wait for the sequel, Deliver Us Mars.

What’s your Reaction?
+1
0
+1
0
+1
0
+1
0
+1
0
+1
0
+1
0

Leave a Reply

Instagram

Lv1 Gaming

Twitter

@Lv1Gaming

Facebook

Lv1 Gaming

YouTube

Lv1 Gaming

AncoraThemes © 2022. All Rights Reserved.

%d bloggers like this: