Just recently, Future Games Show showed off the sequel to the 2018 Deliver Us The Moon, which will be set on Mars. It got an expanded version in 2019 and the adventure puzzle game hit consoles in 2020. Deliver Us The Moon is set in an apocalyptic near-future; where you are on the moon with a clear mission. The human race is near extinction after Earth’s natural resources have been depleted and it’s a destiny you need to prevent.
Now we saw from the trailer for the sequel that it is taking advantage of the new console hardware. And Wired Productions, the publisher for Deliver Us The Moon, dropped some surprising news. As revealed by the publisher, the original console release is getting a somewhat surprise upgrade. Furthermore, this upgrade is coming next month. So we can jump back to the Moon come 19th May on PlayStation 5 and Xbox Series X/S
Deliver Us The Moon Upgrade Details.
Following that announcement, Wired Productions have provided a brief trailer below and it doesn’t explain in depth what’s to come for the upgraded release. The full news article on their website provides more specific details.
The Next-Gen Upgrades
- Fully remastered in 4K with ray-traced shadows and reflections
- Jump into the action quicker with faster loading times
- Adaptive triggers and controller speakers (PlayStation 5)
- PlayStation 4 and Xbox One owners upgrade to NextGen version for free
The upgrade if you own it as we see is also free and physical copies are going to be available. Existing owners on PlayStation 4 and Xbox One will be able to upgrade at no additional cost, while PlayStation 5 owners can pick up the physical edition of the game via the Wired Productions Store for £19.99, through Limited Run Games at $24.99 or European retailers at €24.99.
Ray Tracing. How it Could Improve The Game
For those curious about how ray tracing will change the game then maybe look at the official RTX Launch trailer from NVIDIA below.
Also, Gamersyde Official YouTube channel has a comparison video of the PC RTX gameplay vs no ray tracing. In addition to the NVIDIA trailer, it may give a clearer view of how ray tracing may be implemented for the console release.
We have no idea if the upgraded console versions will match the PC RTX version but it’s interesting to see the subtle differences in the game when ray tracing is on. But if you missed the reveal for the sequel it can be found here.