Nearly three years ago now we had news of a Xbox release for the upcoming TeamKill Media game Quantum Error. This followed news of a release for PlayStation 4 and PlayStation 5. The game is described on the official website as a “a cosmic-horror FPS”. To refresh your memory on the story, what does the official site state? This game is set at the Monad Quantum Research Facility. It suffers an attack from an unknown enemy which ultimately locks the complex down. So as a result “a distress call is sent for mutual aid to the Garboa Fire Dept in San Francisco, CA”. Your character, Captain Jacob Thomas, and your partner Shane Costa are sent to answer the call.
We haven’t heard much recently of Quantum Error. So as we enter a packed close to 2023, where does the development of the game stand? Though Gematsu has the first recent update on the game. Meaning bad news for those waiting for the game on PlayStation 4. That version has been canceled by the developer. According to the article, it wouldn’t be possible to bring the game to PlayStation 4 and deliver a positive experience
Unfortunately, we are going to have to cancel the PlayStation 4 version of Quantum Error, Even with the game being made from the beginning for the PlayStation 5, we still had hopes we could make a PlayStation 4 version happen, but with the level of quality we have achieved with Quantum Error with gameplay running at 60 frames per second, we have reach the conclusion that there is no way for us to deliver a version on PlayStation 4 that would live up to what the PlayStation 5 is going to deliver.”
A PlayStation 4 version would require too much downgrading and changing of assets, lighting, and much more to function, and with the difference in memory and the slower HDD speed, it would be a very different experience that will not compare to the PlayStation 5 version and would not be fair to PlayStation 4 players.
If you note the game was never announced to be coming to Xbox One so maybe this isn’t a shock. The full announcement was posted on Twitter. A PC port won’t be coming alongside the console release it seems.
Quantum Error On Xbox
Quantum Error is coming to the Xbox platform but on a later date according to Pure Xbox. The reason stated is that the SSD on the Xbox Series X/S is slower than that of the PlayStation 5. The developers state they have “started looking into optimizing the game for Xbox, but it is definitely going to take a bit of time unfortunately; QE has been made to be played with the PS5’s extremely fast SSD, the Xbox SSD is quite a bit slower”. Meaning they are “going to have to change things quite a bit to make up for that difference in speed”. This is interesting as prior to the launch of Ratchet and Clank Rift Apart we have this claim from Insomniac’s Creative Director Marcus Smith.
Ratchet & Clank: Rift Apart is a game that utilizes dimensions and dimensional rifts, and that would not have been possible without the Solid State Drive of the PlayStation 5.
When it came to the PC port this claim was proven not to be the case. So in the case of Quantum Error, is there more to the Xbox port going on than we know?