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We know about the upcoming remake by the Bloober Team of their entire Layers of Fear franchise. It will feature both games and DLC and new content added to link everything together. We’ve also seen some gameplay from the new lighthouse section. The basic premise on the Steam page describes the first game as a “first-person psychedelic horror game with a heavy focus on story and exploration. Players take control of a painter whose sole purpose is to finish his Magnum Opus. The player must navigate through both a constantly changing Victorian-era mansion and ghastly visions of the painter’s fragile and crumbling psyche”.

If we look at the sequel we see that is a “first-person psychological horror game with an emphasis on exploration and story. Players control a Hollywood actor who heeds the call of an enigmatic director to take on the lead role in a film shot aboard an ocean liner. Beware, for all may not truly be what it seems”.Today I won’t be focusing much on the story as it going to be hard to look back and compare it to the remake. The remake is linking everything we have seen over two games and DLC together. The first game was made in Unity, and the second in Unreal Engine 4. The remake as we know will be using Unreal Engine 5. So how do the games look? Let’s find out with some screens below.

Layers Of Fear

Layers Of Fear 2

So there we have a decent look at the games themselves. However, it isn’t always as evident the difference in the graphical quality between the two. At least we can see how an Unreal Engine 5 remake can really enhance these games.

How The Game Holds Up

So when playing the two I find the sequel smoother to play. There wasn’t much but it’s noticeable. As we can see above, the visual side is strong and we know it will look even more real when the remake lands in June. We will see better detail on textures and lighting effects. The originals aren’t bad visually, especially the second. They probably didn’t need to be remade but the remake will combine and link the two titles together. However, Bloober Team feels a remake is indeed needed. It will be easier to answer when the games can be compared.

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