Xbox VR (XVR). It sounds better than PlayStation VR (PSVR) doesn’t it? Like it or not, as niche as it is, Virtual Reality is now a slice of the big gaming pie. The colossus Steam on PC has a whole dedicated category. The console giant PlayStation has its own solution with PSVR. Even phones and the Nintendo Switch offer VR in an admittedly irrelevant capacity, but it’s still there. Facebook purchased Oculus and a few developers such as Beat Games, creators of the massively popular Beat Saber. Valve made one of its most anticipated games of all time a VR exclusive with Half Life Alyx. As of January 2020, Sony sold 5 million PSVR units, an impressive achievement for an optional device that launched for the same price as the console itself. Virtual Reality is expanding. We are still in embryonic stages, stages necessary for the maturity of the medium. The technology is getting streamlined and perfected to meet the needs of more skeptical gamers. Sony made it no secret that a successor of PSVR will come at an unspecified time in the future to compliment PlayStation 5. One thing is for sure, the more companies invest in VR the faster we will get to ideal standards. Xbox is the big absent, that should change, and here are 4 reasons for it.