
“Better To Rule In Hell Than Serve In Heaven”- Paradise Lost
First off, thank you to V Publishing for the Fallen Angel review code. Each syllable of the phrase “action role-playing game” rings true when describing Fallen Angel. Developers Matrioshka Games has taken important figures from the bible and placed them into a pixel art 2D game. Certainly, with a focus on creating visceral gaming experiences, Matrioshka Games stayed true to their studio goals with Fallen Angel. Each realm of Heaven is vastly different than the other. Enemies, music, and area design change with each Archangel or boss’s characteristics. Lucifer the Fallen Angel is making his way back through heaven and he is bringing hell with him. The main menu screen shows a cove with red splashing water and even without seeing it the sounds clearly define what’s going on. The audio for this title varies depending on what realm you are currently in. Venturing into the data center for heaven or “Central Processing Temple” has an eerie glitch sound. While fighting through that environment sounds as if someone was whispering to me the entire time. The audio always complemented the mood of the environment. one moment that stood out was when passing from the Radiant Pools to the nightclub area it sounded exactly as if outside a real club. The vibration from the base in the dance music with the muffled track audio was an experience. The voice acting was something that caught me completely by surprise in a good way. It was clear that care went into the audio of Fallen Angel.
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