We finally got the Next Gen version of Cyberpunk 2077 after what seems like an eternity. In November, CD Projekt Red gave a release date for the upgraded third installment in the Witcher saga. Prior to the release, Digital Foundry gave a brief look at what to expect. However, now the game has arrived and is playable for gamers. So I thought I’d take a look at what The Witcher 3 Complete Edition offers in terms of current-generation hardware and try to show how it has changed. The footage, unless otherwise stated, was captured on an Xbox Series X in ray tracing mode.
Here we can compare a next-gen console in full ray tracing mode against a PC running everything maxed out. CD Projekt Red have done a fantastic job in bringing us The Witcher 3: Complete Edition. Here we are focusing on the changes both visually and gameplay-wise.
Below, we get a look at the opening of the game. Console footage is on the left and the PC is on the right




There next 2 examples are from the same section. Again Xbox Series X is on the left and PC on the right












Once we get out the opening area we can see how the new lighting comes into play












Both versions support Ray Tracing so how does this compare? Let’s look below.






The new close-up camera angle is also in play. It’s the default angle for the new upgraded edition. However, you can choose the original still if that angle is more appealing to you. All footage captured uses the new, closer camera angle.
The Witcher 3 Complete Edition – Console Ray Tracing
On PC, I discovered that, while the game was playable with everything turned on, it had been tainted. That being the frame rate and crashes to the desktop. This footage is comparing how the new consoles vary across performance modes. Also, the PC has various graphic presets and two ray-tracing modes. The console has ray tracing and performance modes. For the footage below, the captures on the left are in performance mode, and the ones on the right are in ray tracing.
























In each case, we see apparent visible differences. For a game that is nearly 8 years old, it is an incredible achievement to bring the game to modern systems with this amount of polish. To look at how it runs on Ray Tracing on the console we can see the clips below
This mode is locked to a maximum of 30 fps, whilst performance runs at 60 fps. So, if you have the game, is it worth the upgrade? We have good news, it’s free, so there’s no reason not to try it. For those who are new to the game, it’s a fantastic time to dive in.
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