Unreal Engine 5 is here and many games will look more stunning than ever. Games such as the new saga for The Witcher to the next Tomb Raider. We saw lots of studios at the recent showcase listed as working in the engine. Naturally, we see the likes of Ninja Theory and CD Projekt Red. However, one British studio who are now part of Sumo Digital caught my eye. That’s the team based in Brighton called The Chinese Room.
The Chinese Room started life in 2007. One of their first releases was a mod called Dear Esther for Half-Life 2. They later turned that into a game of the same title in 2012. This received a remaster in 2017. 2013 saw the launch of Amnesia: A Machine for Pigs. Next came one of their biggest sellers, which is a title close to my heart. That is the PlayStation 4 and PC title from 2015, Everybody’s Gone to the Rapture. The studio became part of Sumo Digital in 2018.
Where Next For The Chinese Room
The official website indicates they are working on projects, but no big announcements have been made.
Since joining the Sumo Digital family in 2018, we’ve been hard at work building on our reputation for creative excellence in game development. We’ve got a brand new studio home, and a growing team, and are busy with projects that merge TCR storytelling with new directions, new genres, and new ambitions.
We also see various job vacancies. Some are permanent, some are fixed term. This means some extra bodies are needed briefly for whatever the next project is. It’s going to be in the new Unreal Engine 5 it appears. So going on how much they got out the engines for Dear Esther and Everybody’s Gone to the Rapture, it could be a stunning game. That last title is one of the most realistic-looking titles on PlayStation 4.
It’s a safe bet then one is coming. Especially being listed as one of the developers using Unreal Engine 5 as well as advertising for staff. But that could be at least a couple of years away. I’d love Everybody’s Gone to the Rapture remade in Unreal Engine 5, but that’s wishful thinking.
However, looking at previous work and what other developers are doing in that engine the future is bright. We’ve seen Hellblade 2 and STALKER 2 which are a couple of examples. I’m a fan of this studio’s work. And with that, it’s a potential release I’m interested in.