We have heard a lot about what can expect from next-generation gaming on consoles. Sony and the PlayStation has been touting the advances they have made with their SSD. In addition we have seen multiple developers praise what Sony has done. However, one developer believes CPU is the biggest jump into next-gen not SSD.
MSPowerUser sat down with Scorn game director Ljubomir Peklar who gave his opinion on the next generation of console gaming.

It will be extremely interesting to see how this all plays out. PlayStation 5 advertising the fastest SSD and Xbox advertising the most powerful console. Time will tell how developers use the tools given to them.“We didn’t [want to bring Scorn to current-gen consoles] because we want our game to be played at 60FPS. That would be close to impossible without big sacrifices. Next-gen is about responsiveness, smoothness and a lot less time wasting. The problem with these features is that they are not easy to sell in videos or screenshots.”
“Everyone is touting the SSD as the next big thing, and yes SSDs will help a lot with loading and moving assets, but the biggest culprit that is creating problems in the current generation is the CPU,”. That’s where the biggest difference compared to current generation will come from.”
Whatever you say (Devs that have been working on a mobile looking/playing game for the last 6 years and one that’s been in development hell) we believe you LOL.