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The Outer Worlds Spacers Choice Edition has faced multiple issues since its recent launch. Players have reported such significant problems that some have requested refunds. Many stated that the previous generation version of the game ran much smoother. The situation escalated to the point where Obsidian and Private Division had to issue apologies for the game’s poor performance. I personally watched the gameplay footage that was uploaded, and it was evident that the game was not in the best state.

This meant that Obsidian had to act which they did. This information is from PlayStation Universe so naturally, they focused on the version for PlayStation 5. Though we should expect the same changes made to The Outer Worlds on the Xbox Series X/S release.

Obsidian Patches For The Outer Worlds Spacers Choice Edition

They just dropped Patch 1.1 for the game and these are the patch notes.

Top Community Issues

  • Adjusted settings for Ultra and Very High graphic modes, improving experience for PC players on higher-end graphics cards
  • Fixed issues with SSGI being set inappropriately high on PC affecting performance
  • Updated SSR values to improve cinematic mode on Xbox Series X|S and PlayStation®5
  • Updated dynamic resolution on PC
  • Improved framerate in performance modes for both Xbox Series X|S and PlayStation®5

Performance

  • PSO experience improved to mitigate hitching during shader compilation
  • SSGI auto settings updated preventing scenarios where it would toggle on unexpectedly

Stability

  • Solved rare crash on PS5 in Roseway
  • Fixed chance for Xbox Series X|S consoles to crash during long syncs
  • Prevent temporary memory leaks from appearing in UI screens on Xbox Series X|S consoles

General

  • Various HLOD improvements to reduce popping on all platforms
  • Fix many instances of flickering textures on all platforms
  • Reduce chance for characters hair to glow on all platforms
  • Fixed two instances of invisible enemies on all platforms
  • Fixed invisible trip mine beam on all platforms
  • Improved texture resolution on the Xbox Series S
  • Fixed skin shading issues seen on some companions on the Xbox Series S

So will this tempt you to jump back in? As always we love hearing your thoughts.

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