Marvel’s Avengers has been out for over a month now and it’s already dying. However, while it launched with questionable graphics, less than stellar reviews, and more bugs than the front bumper of my car (needs a wash) I have an unbridled infatuation with this property. Maybe it’s the optimist in me or maybe I truly have nothing else to play, but to me, this game is on the cusp of being amazing. I believe the main thing holding it back though, is that Marvel’s Avengers needs to be more like Destiny. Yes, it already draws comparisons to the looter shooter where gear rarity is cool but what really matters is power level, however, the problem is that it’s not enough like the game. After beating the campaign (a pleasant surprise with heart and depth) all that is left is leveling your characters. You earn skill points so you can upgrade their abilities and, well that’s it. There’s no incentive for doing this. The missions are bland, the two big bounties are a lackluster rotation of Abomination and Taskmaster clones with a sprinkle of warbot, and the only big new character introduced post-campaign is Ragnarok. They compare it to Destiny, but leveling after you beat the campaign had endgame goals. You wanted to reach the max level so you could run the raid, the nightfall, trials, stuff you could never dream of attempting before.