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Last year saw the release of the open-world Sherlock Holmes prequel. That was Sherlock Holmes Chapter One. The game launched in November for PC, PlayStation 5, and Xbox Series X/S. It is developer Frogwares ninth installment in the series going back to 2002. The previous release was The Devil’s Daughter back in 2015.  The Sherlock Holmes last-gen experience was due a few weeks later.

Just after the game launched, we got some unwelcome news. The Sherlock Holmes last-gen ports were delayed until Q1 2022.  Now we are past that schedule and no news has emerged over the past few weeks unfortunately, there is a very sad reason for this. Frogwares is based in Kyiv, which is the Ukrainian capital. Sadly we all know about the ongoing conflict.

Sherlock Holmes Last Gen And Where Next

So as you’d expect development on the last-gen versions is nowhere near a top priority. This is also the case with GSC which has halted the development of STALKER 2. Frogeares still gave an update on the last-gen versions of the game. Consequently, this bodes good or bad depending on your platform of choice.  They put out a statement on Twitter to explain why the Xbox One version was postponed indefinitely but the PlayStation 4 copy was still arriving.

From September of last year right until February of 2022, we worked hard on optimising our game for PC and both old and current generation consoles. During that time we discovered that the scope of the work was bigger than assessed. So last year we made the decision to release the PS5 and Xbox series X|S versions first, and work on optimising the old gen versions.

From September of last year right until February of 2022, we worked hard on optimising our game for PC and both old and current generation consoles. During that time we discovered that the scope of the work was bigger than assessed. So last year we made the decision to release the PS5 and Xbox series X|S versions first, and work on optimising the old gen versions.

After the validation of Chapter One on current-gen in October, we kept on working on optimizing the PS4 and Xbox One versions. We’ve tried to squeeze out as much from the old gens as possible.

A lot of invisible work was done, but also as visible as changes to the map of the city on the PS4 and Xbox One versions so that the game could run smoother (we cut certain alleyways, shortcuts, etc). And as we were getting closer and closer to finalizing those versions, war happened.

To say that the war made an impact on us is probably the understatement of the decade. Keeping our personal and mental situation out of this, the war impacted us from a production point of view heavily. From where we stand now, with the resources and manpower that we have, we can release the PS4 version of Chapter One on April 28th. However, we have to postpone the Xbox One version.

Sad To say we’re not happy about this is putting it subtly. We want to see our games on as many platforms as possible. We see that there are a lot of you waiting for the Xbox One version.

We’re also disappointed because we’ve invested time and money in this version which is put on hold indefinitely. It’s also money lost from potential future income which is important for an independent studio like us.

Sad news regarding last gen versions

So there’s a chance Xbox One owners may never get to experience this game. It’s a case of nobody knowing what will happen. It’s possible STALKER 2 could face a similar fate. We can keep Ukraine in our thoughts and pray for the people that this war ends sooner rather than later. It’s a situation where the game development has to take a back seat. Human life is far more important.

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