Back in April, we told you about The Chinese Room developing a new game in Unreal Engine 5. They are now also part of Sumo Digital and are based in Brighton in the UK. Before all this nearly ten years ago in 2015, Dan Pinchbeck and Andrew Crawshaw of The Chines Room gave us Everybody’s Gone To the Rapture.
It’s a game I fully recommend and is available on PC via Steam and PlayStation 4. Naturally, this means it is also available via backward compatibility on PlayStation 5 and it runs smoothly as well. The game is set in a fictional village in Shropshire called Yaughton and takes place in 1984.
Everybody’s Gone To The Rapture Looks Great On Current Gen
As we know, it takes place in 1984 in the village of Yaughton. The village is deserted. There is no sign of life to be found. According to the official website.
Immerse yourself in a rich, deep adventure from award-winning developer The Chinese Room and investigate the last days of Yaughton Valley. Uncover the traces of the vanished community; discover fragments of events and memories to piece together the mystery of the apocalypse.
The world is vividly designed with a score to match which again they reference on the website.
Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.
Jessica Curry, the composer, created an excellent soundtrack. It perfectly complements the visuals. The Chinese Room did an excellent job for a PlayStation 4 title so early in the console generation. Everybody’s Gone To The Rapture appears to be stunning. The attention to detail is impeccable. I recognized this detail because I grew up in the UK during that time period. I grew up in a similar type of village, so it was a very accurate depiction. So that’s one of the reasons I was drawn to this game when it was first announced in 2013, prior to the release of the PlayStation 4.
Honestly, there’s a chance you already have this game, as it was a PS Plus title in November 2016. If you were able to obtain it at the time and have yet to install it, I strongly recommend you to do so. Especially if you liked Dear Esther, Gone Home, The Vanishing of Ethan Carter, and other walking simulator games. However, it is not a fast-paced game; rather, it is a slow, relaxing game with an interesting story to tell. When we look at the care that was put into this title, we can only imagine what they can do with Unreal Engine 5. Also, if you’ve played this, we’d love to hear from you. So, why not contact us and share your thoughts?