So you may or may not be aware that the latest offering from developer FromSoftware is now available. The addition of the man behind the book series Game of Thrones, creating the story certainly adds to the excitement. The collaboration between George R.R. Martin and FromSoftware has been well received with plenty of high review scores. Moving on, the first Elden Ring update was released quickly after launch.
Though the Elden Ring update didn’t solve every issue gamers faced. Such as slightly inconsistent frame rates and other visual issues. Bear in mind this hasn’t ruined the enjoyment of the game as a whole. For those on PlayStation 5, there is a recommendation for getting better frame rates. That is to run the PlayStation 4 version in backward compatibility. This was even after Elden Ring update 1.02.
There’s More To The Update Than Realised
Some information from the patch notes has been missed by many. It is confirmation from Bandai Namco that Elden Ring is getting ray tracing support in the future. The patch notes state,
“Timing for the implementation of ray tracing, which is planned to be supported after the launch, will be revealed in future announcements.”
Therefore, this is set for PC, Xbox Series X, and PlayStation 5. The Xbox Series S according to the game specifications will not receive any ray tracing support. However, we have no idea if this will change in the future. Though with some reports of framerate issues it’s likely these will be the priority before ray tracing implementation. So what about you? Did you pick up Elden Ring and are you enjoying your experience in the Lands Between? Whatever your thoughts we’d love to hear from you.