Ubisoft’s Assassin’s Creed: Valhalla the twelfth major installment in the franchise is one of the most anticipated upcoming games. It was looked upon as one of our first entries into ‘next-gen gaming’. If Valhalla is truly that entry into next-gen, it doesn’t seemingly look or feel too different from current-gen. According to Eurogamer, they spoke with a representative from Ubisoft to confirm the recent rumor that the game would be running at 30 frames per second on the Xbox Series X and assuredly the PlayStation 5. This is the response they received;
” Ubisoft has always been committed to exploring new technologies, taking advantage of the capabilities of new consoles to deliver the most immersive experience possible, which is why we are excited to be collaborating with Microsoft to bring Assassin’s Creed Valhalla to the Xbox Series X “.
“Currently, we can guarantee that Assassin’s Creed Valhalla will run at least 30 FPS. Assassin’s Creed Valhalla will benefit from faster loading times, allowing players to immerse themselves in history and the world without friction. Finally, Assassin’s Creed Valhalla will benefit of improved graphics made possible by the Xbox Series X, and we can’t wait to see the beautiful world we’re creating in stunning 4K resolution. “
“We will have a lot more to show you about Assassin’s Creed Valhalla in the near future, so stay tuned for more information soon!”
Given what we know about the Xbox Series X and how powerful it is, the game should be able to run the game at 60 frames per second. There will likely be a sacrifice in resolution but gamers have spoken. Going into the next generation of gaming, there needs to be a bigger emphasis on frames per second in video games. Microsoft’s Aaron Greenberg reiterated what most of us know to be true in a recent tweet.
Developers always have flexibility in how they use the power, so a standard or common 60fps is not a mandate.
— Aaron Greenberg 🙅🏼♂️❎ (@aarongreenberg) May 12, 2020
It will always be up to developers on how they utilize the power of a console. So it’s Ubisoft’s decision on if they want us to enjoy their game in 60 frames per second on console or not.
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