So now we’ve seen the Xbox Partner Preview reveal the original STALKER trilogy for the console. The bundle is called Legends of the Zone Trilogy. If you’re interested then it’s available for PlayStation 4 and Xbox One. Meaning that it’s naturally playable on Xbox Series X/S and PlayStation 5. This bundle includes the original Shadow of Chornobyl from 2007. Clear Sky was the next release in 2008 with Call of Prypiat in 2009. These are also included in the bundle. We do know later on at least for the Xbox release, mod support will be included on Xbox Series X and A according to an article from IGN.
The good news is the bundle is available right now or the titles separately. For Xbox hardware, the bundle is showing up for $39.99/£33.50. At the time of writing for the PlayStation Store we see it priced at $39.99 and in the UK bizarrely £15.99 which is roughly half the advertised price. Meaning that’s a bargain for the STALKER trilogy. However being a huge fan of the franchise I grabbed a copy of the trilogy, and all footage is captured from the PlayStation 4 version running on PlayStation 5 via backward compatibility
STALKER Trilogy On Console How It’s Shaped Up
Not too long ago I revisited the original game on PC which can be bought from Steam. Now we can compare the game on console hardware. Obviously, we don’t have keyboard shortcuts but we have a weapon wheel that is easily accessible. I captured a small section of the opening part of each release to show how the game is on consoles.
So we see visually at first glance what we saw on PC. As in it’s a port of the original releases adapted for consoles. I looked a little deeper on the original game and it may be the game angle or how PC and console capture images but the PlayStation port was a little crisper. Still the original looks impressive today even when all games are from 2007-2009. Also, the PC footage was captured from the original release and is likely to be a lower resolution than the PlayStation release. So with these images zoomed in it may explain the difference.


Though bearing that in mind, how is it to play on a console? Moving around, crouching, accessing the inventory, or weapon shortcut wheel, all of these are easy to do. You do have to be careful to select conversation choices as it’s easy to pick the close of conversation option. All footage is selected at 60 FPS though you can choose 30 FPS. Audio is as it was originally, sound effects and voice captures are all high standards. From knowing the games on PC and experiencing the console port, this new release seems to be a fantastic introduction for those new to the franchise.












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